Pipeline

Students will be working cooperatively in order to get their golf balls into their hula hoop

Duration
Less than 1 hour
Lesson Type
Traditional Lesson

Essential Question

What does it mean to work cooperatively? 

Grade(s):

  • 2
  • 4
  • 5

Other Instructional Materials or Notes:

Lesson Progression

Pipeline
 
Learning outcomes:
 
            Psychomotor: TSWBT work together in order to get the golf ball across the gym while balancing it in their pipes
 
            Cognitive: TSWBT work together to come up with the best possible strategy for their team before the game.
 
            Affective: TSWBT work cooperatively and effectively in a group setting during the game.
 
 
Equipment:

  • PVC pipes cut in half (longways) about 1 foot long
  • Golf balls
  • Hula hoops
  • Cones

 
 
The pipeline is a cooperative game for all ages that incorporates working together, hand-eye coordination, and balance. For this game, students will be in teams of 3-4 and each will have their own pipe. Students will begin seated in a line behind their color cone while behind them will be a hula hoop with 6-10 golf balls. The object of the game is to place a golf ball in a pipe and to get the ball all the way across the gym and into the student’s team colored hula hoop. The students will do this working together in order to get the ball to their hoop. The catch is that the students cannot walk while the ball is in their pipe. The students without the golf ball in their pipe will be able to walk. They will need to balance the ball in their pipe and pass it to another teammate's pipe without the golf ball touching their hands. If the ball touches their hand, the student with the golf ball walks, or the golf ball drops and hits the floor the team must start over at the beginning. If the team successfully gets the golf ball to their team’s hula hoop they will go back to the beginning and attempt to move 2 golf balls this time instead of one. If they successfully complete the challenge with the 2 golf balls, they will attempt 3 next time and so on. Assign points to each golf ball such as 1 or 2 points per ball to help the students get excited.
 
Rules:

  • The ball cannot hit the floor. If it does the team must start over
  • The golf ball cannot touch any player's hands. If it does the team must start over. If the teacher notices a team not following this rule, after the round the teacher will have a good opportunity to talk about being honest and reliable.
  • The student with the golf ball in their pipe cannot walk. They must pass the golf ball to a teammate.
  • Most gym floors are bouncy for a golf ball. Another way to make it more challenging is that if the golf ball goes in the hula hoop but bounces out then the team must start over. They will have to lower the ball carefully in order to have the golf ball stay in the hula hoop.
  • If successful, teams will add a ball to their pipes. If they get 1 in the hula hoop, they will try 2 next time. If they get 2 in the hula hoop, they will try 3 the next time.