About KnowItAll

KnowItAll.org, Est. 2001

“Smart is fun with KnowItAll.org!

KnowItAll features a wide assortment of over 10,000 media assets and lessons, created by South Carolina ETV with a variety of partners for preK-12. The content has been optimized for tablets and mobile devices for one-to-one learning.

On KnowItAll, as of June 13, 2023, you will find approximately:

ASSETS

  • 5166 videos
  • 774 lessons
  • 1336 audio files
  • 2095 photos
  • 140 interactives
  • 498 documents

For updates visit our Blog or check out What's New.

We would love to hear from you with any questions or comments. Read what others are saying about KnowItAll on our Testimonials page.

    SCETV STATEMENT ON RACE AND CURRICULUM RESOURCES

    SCETV is committed to access, equity, and meeting the needs of 21st century learners. We are currently working to review all of our educational resources with the hopes of removing and/or updating any that could be viewed as insensitive or as omitting critical historical contexts. As we embark upon these review efforts, we will address concerns as they are shared with us from valued members of the community like you. We also welcome any additional comments about how we can facilitate thoughtful, engaging, and meaningful learning experiences in this area. You can share them at etveducation@scetv.org.
     

    ACCESSIBILITY

    We strive to make sure as many assets as possible meet accessibility requirements.

    LANGUAGES AVAILABLE

    AWARDS

    ABOUT FUNDING

    Funding for KnowItAll.org was provided by the S.C. General Assembly through the K-12 School Technology Initiative, which is steered by a unique public/private partnership that includes the S.C. Department of Administration, S.C. Department of Education, S.C. Educational Television, S.C. State Library, S.C. Education Oversight Committee and the private sector, represented by AT&T and the S.C. Telecommunications and Broadband Association. The Initiative guides the distribution of funds appropriated by the Governor and General Assembly. These funds collectively help to meet the state’s schools’ need for software, hardware, connectivity, digital content, instructional technologies and professional development.

    Within this Collection

    Web of Water - Credits
    Web of Water - Credits

    Document

    Web of Water was based on the environmental education outreach of South Carolina Lowcountry Environmental Education Program (SCLEEP). The Web of Water Documentary and Webisode video content were...
    Road Trip - Credits
    Road Trip - Credits

    Document

    Producer: Urica Pope-Floyd Web Developer: Tyora Moody Programmers: Steven Anderson, Richard Baldwin Curriculum Coordinator: Andrea Thorpe Illustrators: Joe Byrnes, Tyora Moody Writers: Urica Pope...
    Last Auction - Credits
    Last Auction - Credits

    Document

    For more than 100 years Mullins was the major tobacco market for South Carolina. Since 1997 the tobacco allotment has been cut in half, textile manufacturers have moved away and Mullins, a town of...
    Hobby Shop - Credits
    Hobby Shop - Credits
    Episode 7

    Document

    The Knowitall staff would like to extend many thanks to Katie Metz, former Simulation and Science Curriculum Specialist of ETV's Creative Services. Her talents and science genius will be greatly...
    Digital Traditions - Credits
    Digital Traditions - Credits

    Document

    Digital Traditions is a public access initiative for folklife & material culture curated by the Folklife Resource Center (FRC) at McKissick Museum. For further information about any of the artists...
    Natural State - Credits
    Natural State - Credits

    Document

    A Natural State is funded by an Arts and Rural Community Assistance Project grant from the National Endowment for the Arts and the US Forest Service. The purpose of these grants is to support arts...
    Artopia - Credits
    Artopia - Credits

    Document

    Artopia is a comprehensive Web-based arts experience designed for middle school students, covering the visual and performing arts. Students can closely examine important works of art and take part in...
    Microscope Interactive | Hobby Shop
    Microscope Interactive | Hobby Shop

    Interactive

    In this activity, students use a virtual biology lab to perform investigations and learn lab procedures using compound and dissecting microscopes to look at a variety of animal and plant cells.
    Balloon Blast Interactive | Hobby Shop
    Balloon Blast Interactive | Hobby Shop

    Interactive

    Learn how velocity and distance work in this balloon blast game. A catapult is a military device that was used in ancient and medieval times to hurl stones, spears, and other objects. There were many...
    Rocket | Hobby Shop
    Rocket | Hobby Shop

    Interactive

    In this science-based game, choose and customize a rocket. Launch your rocket and learn about Newton's Laws.